Entries from April 2006

PSP Flash Player Info

April 30th, 2006 · 13 Comments

This week the latest Play Station Portable (PSP) firmware update was released for Japanese and US PSP owners, included in the update was an official version of the Flash Player. Being one of the many UK residents that simply could not wait to get my hands on the PSP. I happen to own a Japanese [...]

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Tags: ActionScript 2 · Development · Flash Lite · Flash for PSP

OT: Shameless Plug — Simon George’s new Documentaries

April 22nd, 2006 · No Comments

If you have any interest in the film Goodfellas or are maybe even a Movie Buff that is hungry for more pub facts about the God Father. Then a surfing buddy of mine, Mr Simon George, has just finished work on 2 documentaries that will be shown as part of Channel 4’s ‘Mob Week’ this [...]

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Tags: BitTube Thoughts

Flash Player 9 & Blaze Announcements

April 22nd, 2006 · 2 Comments

There have been a few posts already regarding the decision by Adobe to re-version the Flash Player 8.5 to Flash Player version 9. The reasons do seem valid with respect to the differences between the version 8 Flash Player currently available and the new Flash Player 8.5/9.
Having used Flash now for close to 10 years [...]

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Tags: BitTube Work · Development

Land Rover Go Beyond – Flash 8 Community Site

April 19th, 2006 · No Comments

After a brief break to test my new surf board I arrived back in London to trawl the in box of its usual detritus of spam and try and find the emails that I actually need. In amongst them was the news that a project I have had the great pleasure to be involved in [...]

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Tags: ActionScript 2 · BitTube Work · Development · Flash 8 · XML

Flash 8 Font/Text Scaling. Bug? Cont.

April 1st, 2006 · No Comments

Yesterday i posted regarding an issue i stumbled uppon regarding the new saffron text engine in FP8. you can find the details of the issue here
After the comments from Richard Leggett I have produced this working alteration to the code posted previously.
The results while fixing the font adjustments as text is scaled, it causes [...]

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Tags: ActionScript 2 · Development · Flash 8