Entries from June 2006

Relative Paths in Flash Using BASE

June 29th, 2006 · 2 Comments

There are many things in flash that have changed and even been lost over the years. One such problem is the issue of pathing for externally loaded assets. Whether XML, Images, SWF’s or any number of other content.
In the early days this issue was even more prevalent, with pathing being handled differently across browsers and [...]

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Tags: Development

Flash Player 9 Now Available

June 28th, 2006 · No Comments

With the release of Flex 2 and the announcement that Flash 9 (’Blaze’) is available on labs. You may also like to know that the Flash 9 player is available to download and install.
As mentioned in a previous post here. This is the first time the flash player/VM has not been linked to the [...]

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Tags: ActionScript 3 · Flash 9

The Macromedia Story

June 27th, 2006 · No Comments

I stumbled across this little link on the Adobe site. Some familiar faces, and some familiar products, its nice to keep in touch with your development roots!

View it here

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Tags: BitTube Thoughts

OT: A joke for friday

June 23rd, 2006 · 1 Comment

The following is an ‘actual’ question given on a University of Liverpool chemistry final exam.
The answer by one student was so “profound” that the professor shared it with colleagues via the Internet,.
Question: Is Hell exothermic (gives off heat) or endothermic (absorbs heat)?
Most of the students wrote proofs of their beliefs using Boyle’s law that gas [...]

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Tags: BitTube Humor · BitTube Thoughts

The Dark Art of the XPathAPI

June 21st, 2006 · 4 Comments

I’ve personally been using the XPathApi in flash for a little while. I don’t remember how I came across it initially, but I do know that I use it in almost every project I have worked on lately. However it has been bought to my attention by a colleague that not everyone has fallen across [...]

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Tags: ActionScript 2 · BitTube Work · Development · Flash 7 · Flash 8 · XML

London Flash Platform User Group

June 21st, 2006 · No Comments

I had been meaning to post this last week, but with the whole host moving operation it got missed. On Thursday the inaugural London Flash Platform User Group will take place. The line up looks pretty cool I have to say. There have also been some superb prizes donated to the cause.
I got a chance [...]

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Tags: Development

BitTube Has Moved!

June 13th, 2006 · 3 Comments

This week my domain referral and Hosting have been updated, and barring the lack of ASP support on my new hosting provider everything seems to have gone very well. Initially I was caught on the hop as the transfer occurred faster than I expected, but last night I simply updated the redirects and I am [...]

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Tags: BitTube Thoughts

Loading Images as ‘Best’ in Flash 8

June 8th, 2006 · No Comments

I noted on this post at Mixmedia that others are having trouble loading Images with the ‘best’ quality in flash 8. For those unsure what this means, the ‘best’ quality setting provides anti aliasing to pretty much all objects in a flash movie, all the time regardless of frame rate loss. This includes Bitmaps. So [...]

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Tags: ActionScript 2 · Development · Flash 8

Its great but it’s not Web 2.0

June 6th, 2006 · 2 Comments

A friend has just sent me a link to a sight. It’s unique in its simplicity. It offers its visitors the ability to freely express anything on there mind in a social networking environment. There is no fancy interface, yet it is entertaining, insightful and very very funny (in a childish school boy kind of [...]

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Tags: BitTube Thoughts

404 weblogs.adobe.com :D

June 4th, 2006 · 2 Comments

It’s been some months now since the Adobe Macromedia merger. Yet every morning it brings a smile to my face that there is still a little bit of the old company around. Not just the weblogs.macromedia.com domain itself, but also the fact that it seems to have survived the Adobe re-branding broom. Let’s hear it [...]

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Tags: BitTube Thoughts

Further Flash Development for PSP

June 2nd, 2006 · 3 Comments

So over the long weekend I spent some more time plugging away on the PSP version of my portfolio site. And despite my best efforts I have stumbled on an issue that continues to upset the PSP version of the flash player�s limited memory.
First a little background to the site. The first version of the [...]

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Tags: ActionScript 2 · Development · Flash Lite · Flash for PSP · Mobile Devices · XML