The details of the next Mobile Design UK event have been posted, the Mobile Design UK event will take place on the 4th of June at the Tavern Room at RSA on John Adam Street in London.
The last Mobile Design UK event was really well presented and provided some great insight into the technical and [...]
Entries Tagged as 'BitTube Work'
Mobile Design UK event Announced – 4th June
May 20th, 2009 · 1 Comment
Tags: BitTube Work · Development · Events · Mobile Development · Mobile Devices · Mobile Phones
Mobile Design UK Meeting
February 24th, 2009 · No Comments
Last night I attended the Mobile Design UK event held at the RSA Tavern room, near London’s Charring Cross. It was a great evening and the venue was fantastic, a really well equipped space that made the evening feel wonderfully personal. The smaller location really fostered some great discussions following each of the speakers [...]
Tags: BitTube Thoughts · BitTube Work · Development · Events · Mobile Development · Mobile Devices · Nokia
Catalogue Of 30+ Flash Lite Development Tips
February 24th, 2009 · No Comments
Rien Verbrugghe has done a great job of cataloging a huge number of Flash Lite development, testing and packaging tips from a number of conference sessions and also the various Flash Lite development blogs. If you want a handy quick reference of Flash Lite development tricks and common gotchas this is worth book marking or [...]
Tags: ActionScript 1 · ActionScript 2 · Adobe · BitTube Work · Development · Flash Lite · FlashCast · FlashLite 1 · FlashLite 2 · FlashLite 3 · Mobile Development · Mobile Devices
Memory Management in Flash Lite and ActionScript 2 using ASUnit
December 22nd, 2008 · 1 Comment
In my new position the team I have joined and me are carying out some in depth testing of an Action Script 2 code base for Flash Lite 3 using, among other things, ASUnit based unit and acceptance tests. The early stage of development means it is too soon to leverage the new automated testing [...]
Tags: ActionScript 2 · BitTube Work · Development · Flash · Flash Lite · FlashLite 3
Forum Nokia launches Flash Lite Developer’s Library
December 10th, 2008 · 3 Comments
I missed this yesterday. Nokia have released the Flash Lite Flash Lite Developer’s Library 1.1 . One of the important aspects of this launch is the inclusion of documentation for using the new Nokia S60 Platform Services.
The Platform Services enable flash application to access Device Capabilities and services that were previously only possible through third [...]
Tags: BitTube Work · Development · Flash Lite · FlashLite 3 · Mobile Phones
Using MTASC to compile Flash Lite (FSCommand2) on OSX
November 17th, 2008 · 2 Comments
For some time I have used Eclipse, FDT and MTASC as my preferred weapon of choice when doing AS2 development, I switch to Flex Builder for AS3 , Flex or AIR. One spanner in these works when using Mac OSX had been when producing mobile content for FlashLite 2+. Flash Lite 2 and FLash Lite [...]
Tags: ActionScript 2 · BitTube Thoughts · BitTube Work · Development · FlashLite 2 · FlashLite 3
Flash Lite 3 Training est Bonne!
August 8th, 2008 · No Comments
This week I took 3 days to attend a Flash Lite 3 training course being provided by Adobe software that was presented by Dale Rankine from Moket . It was a fantastic training course, very well presented and chock full of useful information. Thanks to Dale, Suzanne and Adobe for arranging, organizing and presenting the [...]
Tags: BitTube Thoughts · BitTube Work · Development · FlashLite 3 · Mobile Development
Flash Player 10 available from Adobe Labs – codenamed “Astro”
May 16th, 2008 · No Comments
I have just popped onto the Adobe Labs website and noticed that Adobe have made version 10 of the Flash Player available for download. The player has the code name “Astro” and looks like it was posted yesterday 15.05.2008.
Key New Features
3D Effects – Easily transform and animate any display object through 3D space while retaining [...]
Tags: BitTube Work
RIA + OSP = RAA || REA && And how to detect an Open Screen Device
May 6th, 2008 · No Comments
Keeping with the algebraic/code functions as titles from my Last post I thought I would put some thoughts down regarding the news from Adobe earlier this week of their Open Screen Project (OSP). Anyone working in the Web/Internet industry at the moment will be well aware of the Rich Internet/Interactive Application (RIA) moniker. What Adobe [...]
Tags: ActionScript 1 · ActionScript 2 · ActionScript 3 · ActionScript General · Adobe · BitTube Work · Development · Flash · Flash Lite · Flash for PSP · FlashCast · FlashLite 1 · FlashLite 2 · FlashLite 3 · Mobile Development · Mobile Devices
FlashLite Helper Classes for Download. Pt 2. NetworkBroadcaster
October 22nd, 2007 · No Comments
Following on from the simple BatteryBroadcaster class posted last week I have put together a second helper class for FlashLite, again built in ActionScript 2, so it should work for any FlashLite 2 or FlashLite 3 project. The NetworkBroadcaster class centralises all network and signal related events, and broadcasts any changes to listeners on 2 [...]
Tags: ActionScript 2 · BitTube Work · Development · Downloads · Flash 7 · Flash Lite · FlashLite 2 · FlashLite 3 · Mobile Development · Mobile Devices · Mobile Phones
Mobile web usage nearly equal to PC web in Japan
October 2nd, 2007 · 1 Comment
Via Cameron Moore & Comscore: Over on Authentic Boredom, Cameron Moore draws attention to the huge numbers of mobile web users in Japan. Almost as many web users accessed the web in one form or another using their mobile phone as accessed the internet from a home or work computer in june apparently.
… an estimated [...]
Tags: BitTube Thoughts · BitTube Work · Development · Mobile Devices · Mobile Phones
Adobe Provide FlashLite Side by Side Comparisons
October 1st, 2007 · No Comments
Along with the news of updates for CS3 and Device Central to support FlashLite 3 Authoring from within the CS 3 suite of products. The FlashLite product website has a side by side comparison of various Flash player specifications that are currently being used in Mobiles and other devices.
see the Flash Version Comparison Chart
Some [...]
Tags: BitTube Work · Development · Flash Lite · FlashLite 2 · FlashLite 3 · Mobile Development
FlashLite 3 update availible for Flash CS3 & FlashLite 3 update for Device Central
October 1st, 2007 · No Comments
Following the press release announcing FlashLite 3 I proceeded to do some more digging. Wondering how I can start producing this new fangled FlashLite 3 Content, I followed some links through from the new Nokia Mobile Developers Site mentioned in the previous post and found new downloads for updates to Flash CS3 and Device Central [...]
Tags: BitTube Work · Development · Flash · Flash Lite · FlashLite 3 · Mobile Development · Mobile Devices · Mobile Phones
Adobe Announces FlashLite 3 at MAX Chicago
October 1st, 2007 · 1 Comment
Adobe have posted a press release today, it seems that they announced the release of FlashLite 3 at Max in Chicago. Included in the release is the well know news from a previous press release that the new Mobile FlashLite player will support the Flash Streaming Video Format .FLV.
Also mentioned in the release is [...]
Tags: BitTube Work · Development · Flash Lite · FlashLite 3 · Mobile Phones
Fix for TanTan Flickr & Reports Plugin on WordPress 2.3
September 28th, 2007 · 3 Comments
Earlier this week WordPress 2.3 was released, and I was quick to upgrade. However it seems two of the plug ins I use on my blog had problems with the new version of WordPress. Both Plug ins were produced by tantannoodles.com / silaspartners.com
Flickr Photo Album for WordPress This needed a line commented out and replaced [...]
Tags: BitTube Work · Development · WordPress
Wordpress 2.3 Released
September 25th, 2007 · No Comments
I have just seen on my WordPress dashboard that the new release WordPress 2.3 was released today. Code named “Dexterâ€.
This release is named for the great tenor saxophonist Dexter Gordon
Download WordPress 2.3, “Dexterâ€
Also today I found this useful article on using Subversion for managing your WordPress installation.
Installing/Updating WordPress with Subversion
Tags: BitTube Work · Development · Downloads · Software
Adobe Photoshop Lightroom Updated to 1.2
September 15th, 2007 · No Comments
I use Adobe Photoshop Lightroom for all my Image management now, It has made me far more efficient at getting the photos i take into a semblance of order. This evening as I was about to do a hunt for some specific visuals when Lightroom kindly let me know that there was an update.
Listed in [...]
Tags: BitTube Work · Photography · Photos
Nokia N95 FlashLite 2 Browser Support Screen Shots
April 20th, 2007 · 2 Comments
Following my initial post last night detailing some of the player information of the FlashLite 2 support in the N95 web browser, and also one of the issues. I thought I would take a quick look at the files from last night with fresh eyes over lunch. I have included a couple of screen shots [...]
Tags: ActionScript 2 · BitTube Work · Flash Lite · FlashLite 2 · Mobile Devices · Mobile Phones
Adobe Releases ‘Adobe Photoshop Lightroom’ 1.0
January 29th, 2007 · No Comments
Found on the Adobe.com home page is the announcement that Adobe Photoshop Lightroom has moved from Labs and beta status to Lightroom 1.0 Release.
I have been using the beta version of Light Room to manage the images from my recent trip (some 3000+ images in various formats) and have really found it an incredibly useful [...]
Tags: BitTube Work · Photography · Photos · Software
Mobile devices wire framing stencil for OmniGraffle
January 25th, 2007 · 1 Comment
In an attempt to redress the Good Vibe to Bad Vibe balance that my grumpy post created yesterday I have posted an OmniGraffle stencil for creating Mobile Application Wire Frames and have made it available for download Here.
For those of you that don’t know about OmniGraffle, it is a great Diagramming tool for the Apple [...]
Tags: BitTube Work · Development
Gliffy, web based diagramming application.
December 11th, 2006 · 1 Comment
Many developers will be aware of Grant Skinners fantastic flash based UML application GModeler. Well while looking around the interweb at diagramming application options on the Mac, other than OmniGraffle, I stumbled accross this great example of a Flash RIA that seems to offer all the functionality you might need. Enter Gliffy.
Not only does it [...]
Tags: BitTube Work · Development · Free Software
Balthaser patent .180 reexamination
August 18th, 2006 · 3 Comments
As Mike over at Flashgen.com and also Aral Balkan reports it seems someone is looking to contest the ridiculous Balthaser RIA patent that was reported a while ago by a number of Flash developers. I have also been contacted by Oliver Lorenz with regard to providing more information and certainly urge anyone that wants to [...]
Tags: .Net · AJAX · ActionScript 2 · ActionScript 3 · BitTube Work · Development · Flash 7 · Flash 8 · Flash 9 · Flash Lite · Flash for PSP · Flex 2 · PortableApps · Ruby
My Little Bit O’ Flash History
August 14th, 2006 · No Comments
With all the bruhaha around Flash being 10 years old I thought I would shamelessly hop on the band wagon. As many will be aware Mike Jones (FlashGen.com) and I have been pumping out all manner of Flash for pretty much the 10 years that Flash has been around. There were some good things some [...]
Tags: BitTube Work
Landrover Go Beyond, Phase 2 Launched
August 4th, 2006 · No Comments
Wunderman Interactive have just launched the second phase to the Land Rover Go Beyond site. The site offers user generated input to the content base and utilises a lot of Flash 8 features, with the back end being controlled through Flash Remoting. The challenges on such a flexible project are immense, it was a pleasure [...]
Tags: ActionScript 2 · BitTube Work · Flash 8 · Localization
Flash Localization – Managing Text & Fonts pt.1
August 3rd, 2006 · 1 Comment
I have had a number of emails, messenger texts, and comment’s on my blog, asking for further information from my presentation notes on localizing flash. Localizing flash has such a wide scope of information, when I prepared my presentation I did take the ‘data blast’ approach of delivery.
I had a good idea the area(s) [...]
Tags: ActionScript 2 · ActionScript 3 · BitTube Work · Development · Flash 8 · LFPUG · Localization







